AI Insights · Timothy · January 2022
Top 5 Puzzle RPGs on Android in Central America Q4 2021
Explore the performance trends of the top 5 Puzzle RPG apps on Android in Central America during Q4 2021, featuring key metrics like weekly downloads, revenue, and active users.
In Q4 2021, the top 5 Puzzle RPG applications on Android in Central America showed varied performance trends. Here’s a closer look at how these apps fared.
Slugterra: Slug it Out 2 from Nightmarket Games saw its weekly revenue fluctuate, peaking at approximately $1.2K in the final week of December. Weekly downloads experienced a steady rise towards the end of the quarter, climbing from around 13.5K in late October to nearly 23.6K by mid-December. Weekly active users also increased, moving from about 45.5K in early November to over 60.7K in the week of December 20.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. demonstrated significant revenue spikes, reaching around $10.5K in the week of December 20. Weekly downloads saw a notable increase in the last week of December, hitting 51.1K. The app's active user base grew steadily, peaking at over 61.2K in the final week of December.
Best Fiends - Match 3 Puzzles from Seriously Digital Entertainment Oy had a consistent revenue stream throughout the quarter, with a peak of about $2.3K in the week leading up to Christmas. Weekly downloads were relatively stable, averaging around 5K to 8K. Active users showed a slight decline from approximately 46.9K in early October to around 39.4K by the end of December.
Stranger Things: Puzzle Tales by Next Games saw modest revenue, peaking at $121 in late October. The app experienced an initial surge in downloads, with 37.2K in the week of October 25, but this quickly tapered off. Active users followed a similar trend, starting at 34.3K in late October and decreasing to about 2.7K by the end of December.
Ben 10 Heroes from Epic Story Interactive had minimal revenue throughout the quarter. Weekly downloads remained steady, ranging between 3K and 3.8K. Active users were consistent as well, hovering around 4.7K to 5.3K during the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.